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The Scare Factory is a tabletop strategy game where players take on the role of unique monsters defend their underworld scare factory from pesky humans. Over the course of 4 months I researched the preexisting project then I adapted and designed it into a tabletop game.

Throughout the project my primary role involved:

  • Adapting a mobile game concept into a tabletop game

  • Creating and maintaining game design documents

  • Expertise on all versions of the game and its mechanics

  • Designed early iterations of instructions for playtesting

  • Developed feedback loops and game economy 

  • Facilitating and recording playtests

The Scare Factory for SupAR Games internship as Game Designer

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